Type
Objects, references, functions including function template specializations, and expressions have a property called type, which both restricts the operations that are permitted for those entities and provides semantic meaning to the otherwise generic sequences of bits.
Type classification
The C++ type system consists of the following types:
- fundamental types (see also std::is_fundamental):
- the type void (see also std::is_void);
|
(since C++11) |
- arithmetic types (see also std::is_arithmetic):
- integral types / integer types (including cv-qualified versions, see also std::is_integral):
- the type bool;
- character types:
- narrow character types:
- ordinary character types: char, signed char, unsigned char[1]
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(since C++20) |
- wide character types: char16_t, char32_t, (since C++11)wchar_t;
- signed integer types:
- standard signed integer types: signed char, short, int, long, long long;
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(since C++11) |
- unsigned integer types:
- standard unsigned integer types: unsigned char, unsigned short, unsigned, unsigned long, unsigned long long;
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(since C++11) |
- floating-point types (see also std::is_floating_point):
- standard floating-point types: float, double, long double and their cv-qualified versions;
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(since C++23) |
- compound types (see also std::is_compound):
- reference types (see also std::is_reference):
- lvalue reference types (see also std::is_lvalue_reference):
- lvalue reference to object types;
- lvalue reference to function types;
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(since C++11) |
- pointer types (see also std::is_pointer):
- pointer-to-member types (see also std::is_member_pointer):
- pointer-to-data-member types (see also std::is_member_object_pointer);
- pointer-to-member-function types (see also std::is_member_function_pointer);
- array types (see also std::is_array);
- function types (see also std::is_function);
- enumeration types (see also std::is_enum);
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(since C++11) |
-
- non-union types (see also std::is_class);
- union types (see also std::is_union).
- ↑ signed char and unsigned char are narrow character types, but they are not character types. In other words, the set of narrow character types is not a subset of the set of character types.
For every non-cv-qualified type other than reference and function, the type system supports three additional cv-qualified versions of that type (const, volatile, and const volatile).
Types are grouped in various categories based on their properties:
- object types are (possibly cv-qualified) types that are not function types, reference types, or possibly cv-qualified void (see also std::is_object);
- scalar types are (possibly cv-qualified) object types that are not array types or class types (see also std::is_scalar);
- trivial types (see also std::is_trivial), POD types (see also std::is_pod), literal types (see also std::is_literal_type), and other categories listed in the type traits library or as named type requirements.
Constructing a complete object type such that the number of bytes in its object representation is not representable in the type std::size_t (i.e. the result type of sizeof
operator) is ill-formed.
Type naming
A name can be declared to refer to a type by means of:
- class declaration;
- union declaration;
- enum declaration;
- typedef declaration;
- type alias declaration.
Types that do not have names often need to be referred to in C++ programs; the syntax for that is known as type-id. The syntax of the type-id that names type T
is exactly the syntax of a declaration of a variable or function of type T
, with the identifier omitted, except that decl-specifier-seq of the declaration grammar is constrained to type-specifier-seq, and that new types may be defined only if the type-id appears on the right-hand side of a non-template type alias declaration.
int* p; // declaration of a pointer to int static_cast<int*>(p); // type-id is "int*" int a[3]; // declaration of an array of 3 int new int[3]; // type-id is "int[3]" (called new-type-id) int (*(*x[2])())[3]; // declaration of an array of 2 pointers to functions // returning pointer to array of 3 int new (int (*(*[2])())[3]); // type-id is "int (*(*[2])())[3]" void f(int); // declaration of a function taking int and returning void std::function<void(int)> x = f; // type template parameter is a type-id "void(int)" std::function<auto(int) -> void> y = f; // same std::vector<int> v; // declaration of a vector of int sizeof(std::vector<int>); // type-id is "std::vector<int>" struct { int x; } b; // creates a new type and declares an object b of that type sizeof(struct { int x; }); // error: cannot define new types in a sizeof expression using t = struct { int x; }; // creates a new type and declares t as an alias of that type sizeof(static int); // error: storage class specifiers not part of type-specifier-seq std::function<inline void(int)> f; // error: neither are function specifiers
The declarator part of the declaration grammar with the name removed is referred to as abstract-declarator.
Type-id may be used in the following situations:
- to specify the target type in cast expressions;
- as arguments to sizeof, alignof, alignas, new, and typeid;
- on the right-hand side of a type alias declaration;
- as the trailing return type of a function declaration;
- as the default argument of a template type parameter;
- as the template argument for a template type parameter;
(until C++17) |
Type-id can be used with some modifications in the following situations:
- in the parameter list of a function (when the parameter name is omitted), type-id uses decl-specifier-seq instead of type-specifier-seq (in particular, some storage class specifiers are allowed);
- in the name of a user-defined conversion function, the abstract declarator cannot include function or array operators.
This section is incomplete Reason: 8.2[dcl.ambig.res] if it can be compactly summarized |
This section is incomplete Reason: mention and link to decltype and auto |
Elaborated type specifier
Elaborated type specifiers may be used to refer to a previously-declared class name (class, struct, or union) or to a previously-declared enum name even if the name was hidden by a non-type declaration. They may also be used to declare new class names.
See elaborated type specifier for details.
Static type
The type of an expression that results from the compile-time analysis of the program is known as the static type of the expression. The static type does not change while the program is executing.
Dynamic type
If some glvalue expression refers to a polymorphic object, the type of its most derived object is known as the dynamic type.
// given struct B { virtual ~B() {} }; // polymorphic type struct D : B {}; // polymorphic type D d; // most-derived object B* ptr = &d; // the static type of (*ptr) is B // the dynamic type of (*ptr) is D
For prvalue expressions, the dynamic type is always the same as the static type.
Incomplete type
The following types are incomplete types:
- the type void (possibly cv-qualified);
- incompletely-defined object types:
- class type that has been declared (e.g. by forward declaration) but not defined;
- array of unknown bound;
- array of elements of incomplete type;
- enumeration type from the point of declaration until its underlying type is determined.
All other types are complete.
Any of the following contexts requires type T
to be complete:
- definition of or call to a function with return type
T
or argument typeT
; - definition of an object of type
T
; - declaration of a non-static class data member of type
T
; - new-expression for an object of type
T
or an array whose element type isT
; - lvalue-to-rvalue conversion applied to a glvalue of type
T
; - an implicit or explicit conversion to type
T
; - a standard conversion, dynamic_cast, or static_cast to type
T*
orT&
, except when converting from the null pointer constant or from a pointer to possibly cv-qualified void; - class member access operator applied to an expression of type
T
; - typeid, sizeof, or alignof operator applied to type
T
; - arithmetic operator applied to a pointer to
T
; - definition of a class with base class
T
; - assignment to an lvalue of type
T
; - a catch-clause for an exception of type
T
,T&
, orT*
.
(In general, when the size and layout of T
must be known.)
If any of these situations occur in a translation unit, the definition of the type must appear in the same translation unit. Otherwise, it is not required.
An incompletely-defined object type can be completed:
- A class type (such as class X) might be regarded as incomplete at one point in a translation unit and regarded as complete later on; the type class X is the same type at both points:
struct X; // declaration of X, no definition provided yet extern X* xp; // xp is a pointer to an incomplete type: // the definition of X is not reachable void foo() { xp++; // ill-formed: X is incomplete } struct X { int i; }; // definition of X X x; // OK: the definition of X is reachable void bar() { xp = &x; // OK: type is “pointer to X” xp++; // OK: X is complete }
- The declared type of an array object might be an array of incomplete class type and therefore incomplete; if the class type is completed later on in the translation unit, the array type becomes complete; the array type at those two points is the same type.
- The declared type of an array object might be an array of unknown bound and therefore be incomplete at one point in a translation unit and complete later on; the array types at those two points ("array of unknown bound of
T
" and "array ofN T
") are different types.
The type of a pointer or reference to array of unknown bound permanently points to or refers to an incomplete type. An array of unknown bound named by a typedef
declaration permanently refers to an incomplete type. In either case, the array type cannot be completed:
extern int arr[]; // the type of arr is incomplete typedef int UNKA[]; // UNKA is an incomplete type UNKA* arrp; // arrp is a pointer to an incomplete type UNKA** arrpp; void foo() { arrp++; // error: UNKA is an incomplete type arrpp++; // OK: sizeof UNKA* is known } int arr[10]; // now the type of arr is complete void bar() { arrp = &arr; // error: different types arrp++; // error: UNKA cannot be completed }
Defect Reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
CWG 328 | C++98 | class members of incomplete type were not prohibited if an object of the class type was never created |
non-static class data members need to be complete |
CWG 977 | C++98 | the point when an enumeration type becomes complete in its definition was unclear |
the type is complete once the underlying type is determined |
CWG 1362 | C++98 | user-defined conversions to type T* or T& required T to be complete
|
not required |
CWG 1464 | C++98 | object size might be not representable in std::size_t | such type is ill-formed |
CWG 2006 | C++98 | cv-qualified void types were object type and complete type | excluded from both categories |
CWG 2448 | C++98 | only cv-unqualified types could be integral and floating-point types | allowed cv-qualified types |
CWG 2630 | C++98 | it was unclear whether a class is considered complete outside the translation unit where the definition of the class appears |
the class is complete if its definition is reachable in this case |
CWG 2643 | C++98 | the type of a pointer to array of unknown bound could not be completed (but it is already complete) |
the pointed-to array type cannot be completed |