std::max_align_t
From cppreference.com
Defined in header <cstddef>
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typedef /*implementation-defined*/ max_align_t; |
(since C++11) | |
std::max_align_t
is a trivial standard-layout type whose alignment requirement is at least as strict (as large) as that of every scalar type.
Notes
Pointers returned by allocation functions such as std::malloc are suitably aligned for any object, which means they are aligned at least as strictly as std::max_align_t
.
std::max_align_t
is usually synonymous with the largest scalar type, which is long double on most platforms, and its alignment requirement is either 8 or 16.
Example
Run this code
#include <iostream> #include <cstddef> int main() { std::cout << alignof(std::max_align_t) << '\n'; }
Possible output:
16
References
- C++23 standard (ISO/IEC 14882:2023):
- 17.2.4 Sizes, alignments, and offsets [support.types.layout] (p: 504-505)
- C++20 standard (ISO/IEC 14882:2020):
- 17.2.4 Sizes, alignments, and offsets [support.types.layout] (p: 507-508)
- C++17 standard (ISO/IEC 14882:2017):
- 21.2.4 Sizes, alignments, and offsets [support.types.layout] (p: 479)
- C++14 standard (ISO/IEC 14882:2014):
- 18.2 Types [support.types] (p: 443-444)
- C++11 standard (ISO/IEC 14882:2011):
- 18.2 Types [support.types] (p: 454-455)
See also
alignof operator(C++11)
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queries alignment requirements of a type |
(C++11) |
obtains the type's alignment requirements (class template) |
(C++11) |
checks if a type is a scalar type (class template) |